Get the world position of this probe. @function Probe:GetPosition @treturn Vec3 World position.
| 130 | // @function Probe:GetPosition |
| 131 | // @treturn Vec3 World position. |
| 132 | Vec3 Probe::GetPosition() |
| 133 | { |
| 134 | return Vec3(_pointCollision.GetPosition()); |
| 135 | } |
| 136 | |
| 137 | /// Get the room object of this probe. |
| 138 | // @function Probe:GetRoom |
no test coverage detected