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/
github.com/TombEngine/TombEngine
/ GetState
Method
GetState
TombEngine/Scripting/Internal/LuaHandler.h:23–26 ·
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Source
from the content-addressed store, hash-verified
21
void ResetGlobals();
22
23
sol::state* GetState()
24
{
25
return _lua;
26
};
27
28
template <typename T>void MakeReadOnlyTable(sol::table parent, const std::string& tableName, const T& container)
29
{
Callers
15
LogicHandler
Method · 0.80
ResetGameTables
Method · 0.80
ResetLevelTables
Method · 0.80
SetLevelFuncsMember
Method · 0.80
LogPrint
Method · 0.80
ResetScripts
Method · 0.80
FreeLevelScripts
Method · 0.80
SetVariables
Method · 0.80
GetVariables
Method · 0.80
ResetVariables
Method · 0.80
ExecuteFunction
Method · 0.80
OnLoop
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected