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hub / github.com/TombEngine/TombEngine / RenderNewInventory

Method RenderNewInventory

TombEngine/Renderer/RendererDrawMenu.cpp:770–783  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

768 }
769
770 void Renderer::RenderNewInventory()
771 {
772 g_Gui.DrawCompass(LaraItem);
773
774 g_Gui.DrawCurrentObjectList(LaraItem, RingTypes::Inventory);
775
776 if (g_Gui.GetRing(RingTypes::Ammo).RingActive)
777 g_Gui.DrawCurrentObjectList(LaraItem, RingTypes::Ammo);
778
779 g_Gui.DrawAmmoSelector();
780 g_Gui.FadeAmmoSelector();
781
782 DrawAllStrings();
783 }
784
785 void Renderer::DrawDisplayPickup(const DisplayPickup& pickup)
786 {

Callers

nothing calls this directly

Calls 4

DrawCompassMethod · 0.80
DrawCurrentObjectListMethod · 0.80
DrawAmmoSelectorMethod · 0.80
FadeAmmoSelectorMethod · 0.80

Tested by

no test coverage detected