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hub / github.com/TombEngine/TombEngine / GetAabb

Method GetAabb

TombEngine/Physics/Objects/CollisionMesh.cpp:54–62  ·  view source on GitHub ↗

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52 }
53
54 BoundingBox LocalCollisionTriangle::GetAabb(const std::vector<Vector3>& vertices) const
55 {
56 // Get vertices.
57 const auto& vertex0 = GetVertex0(vertices);
58 const auto& vertex1 = GetVertex1(vertices);
59 const auto& vertex2 = GetVertex2(vertices);
60
61 return Geometry::GetAabb({ vertex0, vertex1, vertex2 });
62 }
63
64 bool LocalCollisionTriangle::Intersects(const Ray& ray, float& dist, const std::vector<Vector3>& vertices) const
65 {

Callers 1

CollisionMeshMethod · 0.45

Calls 1

GetAabbFunction · 0.85

Tested by

no test coverage detected