| 37 | } |
| 38 | |
| 39 | std::vector<int> RoomObjectHandler::GetBoundedIds(const Ray& ray, float dist) const |
| 40 | { |
| 41 | return _tree.GetBoundedObjectIds(ray, dist); |
| 42 | } |
| 43 | |
| 44 | std::vector<int> RoomObjectHandler::GetBoundedIds(const BoundingSphere& sphere) const |
| 45 | { |
no test coverage detected