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github.com/TombEngine/TombEngine
/ IsDiagonalFloorStep
Method
IsDiagonalFloorStep
TombEngine/Game/collision/Point.cpp:426–429 ·
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424
}
425
426
bool PointCollisionData::IsDiagonalFloorStep()
427
{
428
return GetBottomSector().IsSurfaceDiagonalStep(true);
429
}
430
431
bool PointCollisionData::IsDiagonalCeilingStep()
432
{
Callers
3
IsPushableObjectMoveAllowed
Function · 0.80
IsNextSectorValid
Function · 0.80
GetCollisionPosition
Function · 0.80
Calls
1
IsSurfaceDiagonalStep
Method · 0.80
Tested by
no test coverage detected