MCPcopy Create free account
hub / github.com/TombEngine/TombEngine / IsDiagonalFloorStep

Method IsDiagonalFloorStep

TombEngine/Game/collision/Point.cpp:426–429  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

424 }
425
426 bool PointCollisionData::IsDiagonalFloorStep()
427 {
428 return GetBottomSector().IsSurfaceDiagonalStep(true);
429 }
430
431 bool PointCollisionData::IsDiagonalCeilingStep()
432 {

Callers 3

IsNextSectorValidFunction · 0.80
GetCollisionPositionFunction · 0.80

Calls 1

IsSurfaceDiagonalStepMethod · 0.80

Tested by

no test coverage detected