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hub / github.com/TombEngine/TombEngine / IsDiagonalCeilingStep

Method IsDiagonalCeilingStep

TombEngine/Game/collision/Point.cpp:431–434  ·  view source on GitHub ↗

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429 }
430
431 bool PointCollisionData::IsDiagonalCeilingStep()
432 {
433 return GetTopSector().IsSurfaceDiagonalStep(false);
434 }
435
436 bool PointCollisionData::IsDiagonalFloorSplit()
437 {

Callers

nothing calls this directly

Calls 1

IsSurfaceDiagonalStepMethod · 0.80

Tested by

no test coverage detected