| 121 | } |
| 122 | |
| 123 | bool DrawItemsController::TestObjectIDExists(GAME_OBJECT_ID objectID) |
| 124 | { |
| 125 | for (auto& item : _displayItems) |
| 126 | { |
| 127 | if (item.GetObjectID() == objectID) |
| 128 | { |
| 129 | return true; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | unsigned int DrawItemsController::AddItem(GAME_OBJECT_ID objectID, const Vector3& pos, const EulerAngles& orient, const Vector3& scale, int meshBits) |
| 137 | { |
nothing calls this directly
no test coverage detected