Time in game frames.
| 830 | |
| 831 | // Time in game frames. |
| 832 | unsigned int GetActionTimeActive(ActionID actionID) |
| 833 | { |
| 834 | return ActionMap[actionID].GetTimeActive(); |
| 835 | } |
| 836 | |
| 837 | // Time in game frames. |
| 838 | unsigned int GetActionTimeInactive(ActionID actionID) |
no test coverage detected