| 690 | } |
| 691 | |
| 692 | void ClearAllActions() |
| 693 | { |
| 694 | for (auto& [actionID, action] : ActionMap) |
| 695 | action.Clear(); |
| 696 | |
| 697 | for (auto& [actionID, queue] : ActionQueueMap) |
| 698 | queue = ActionQueueState::None; |
| 699 | } |
| 700 | |
| 701 | void Rumble(float power, float delaySec, RumbleMode mode) |
| 702 | { |
no test coverage detected