| 72 | // Helper functions to get specific generic strings |
| 73 | inline const std::string Str_Enabled(bool enabled = false) { return g_GameFlow->GetString(enabled ? STRING_ENABLED : STRING_DISABLED); } |
| 74 | inline const std::string Str_LoadSave(bool save = false) { return g_GameFlow->GetString(save ? STRING_SAVE_GAME : STRING_LOAD_GAME); } |
| 75 | inline const std::string Str_MenuOptionLoopingMode(MenuOptionLoopingMode loopingMode) |
| 76 | { |
| 77 | switch (loopingMode) |
no test coverage detected