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github.com/TombEngine/TombEngine
/ ClearLocusts
Function
ClearLocusts
TombEngine/Objects/TR4/Entity/Locust.cpp:229–233 ·
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Source
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227
}
228
229
void ClearLocusts()
230
{
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for (int i = 0; i < MAX_LOCUSTS; i++)
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Locusts[i].On = false;
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}
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}
Callers
1
ClearSwarmEnemies
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected