| 93 | } |
| 94 | |
| 95 | static Vector3 GetLizardTargetPosition(ItemInfo& item) |
| 96 | { |
| 97 | if (!item.TestFlagField((int)BossItemFlags::ItemNumber, NO_VALUE)) |
| 98 | { |
| 99 | const auto& targetEntity = g_Level.Items[item.GetFlagField((int)BossItemFlags::ItemNumber)]; |
| 100 | return targetEntity.Pose.Position.ToVector3(); |
| 101 | } |
| 102 | |
| 103 | // Failsafe. |
| 104 | const auto& creature = *GetCreatureInfo(&item); |
| 105 | return creature.Target.ToVector3(); |
| 106 | } |
| 107 | |
| 108 | static int GetLizardItemNumber(const ItemInfo& item) |
| 109 | { |
no test coverage detected