| 775 | } |
| 776 | |
| 777 | void SpeedboatSplash(ItemInfo* speedboatItem, long verticalVelocity, long water) |
| 778 | { |
| 779 | //OLD SPLASH |
| 780 | /* |
| 781 | splash_setup.x = speedboatItem->pos.x_pos; |
| 782 | splash_setup.y = water; |
| 783 | splash_setup.z = item->pos.z_pos; |
| 784 | splash_setup.InnerXZoff = 16 << 2; |
| 785 | splash_setup.InnerXZsize = 12 << 2; |
| 786 | splash_setup.InnerYsize = -96 << 2; |
| 787 | splash_setup.InnerXZvel = 0xa0; |
| 788 | splash_setup.InnerYvel = -fallspeed << 7; |
| 789 | splash_setup.InnerGravity = 0x80; |
| 790 | splash_setup.InnerFriction = 7; |
| 791 | splash_setup.MiddleXZoff = 24 << 2; |
| 792 | splash_setup.MiddleXZsize = 24 << 2; |
| 793 | splash_setup.MiddleYsize = -64 << 2; |
| 794 | splash_setup.MiddleXZvel = 0xe0; |
| 795 | splash_setup.MiddleYvel = -fallspeed << 6; |
| 796 | splash_setup.MiddleGravity = 0x48; |
| 797 | splash_setup.MiddleFriction = 8; |
| 798 | splash_setup.OuterXZoff = 32 << 2; |
| 799 | splash_setup.OuterXZsize = 32 << 2; |
| 800 | splash_setup.OuterXZvel = 0x110; |
| 801 | splash_setup.OuterFriction = 9; |
| 802 | SetupSplash(&splash_setup); |
| 803 | SplashCount = 16; |
| 804 | */ |
| 805 | } |
| 806 | |
| 807 | void SpeedboatControl(short itemNumber) |
| 808 | { |