| 155 | } |
| 156 | |
| 157 | static WingedMutantProjectileType CanTargetPlayer(ItemInfo& item, AI_INFO& ai) |
| 158 | { |
| 159 | if (Targetable(&item, &ai) && |
| 160 | (ai.zoneNumber != ai.enemyZone || ai.distance > WINGED_MUTANT_PROJECTILE_ATTACK_RANGE)) |
| 161 | { |
| 162 | if ((ai.angle > 0 && ai.angle < ANGLE(45.0f)) && |
| 163 | item.TestFlagField(WMUTANT_CONF_DISABLE_DART_WEAPON, false) && Objects[GAME_OBJECT_ID::ID_PROJ_SHARD].loaded) |
| 164 | { |
| 165 | return WMUTANT_PROJ_SHARD; |
| 166 | } |
| 167 | else if ((ai.angle < 0 && ai.angle > ANGLE(-45.0f)) && |
| 168 | item.TestFlagField(WMUTANT_CONF_DISABLE_BOMB_WEAPON, false) && Objects[GAME_OBJECT_ID::ID_PROJ_BOMB].loaded) |
| 169 | { |
| 170 | return WMUTANT_PROJ_BOMB; |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | // Cannot be targeted. |
| 175 | return WMUTANT_PROJ_NONE; |
| 176 | } |
| 177 | |
| 178 | static void InitializeWingedMutantOCB(ItemInfo& item) |
| 179 | { |
no test coverage detected