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hub / github.com/TombEngine/TombEngine / IsPointInFront

Function IsPointInFront

TombEngine/Math/Geometry.cpp:328–331  ·  view source on GitHub ↗

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326 }
327
328 bool IsPointInFront(const Pose& pose, const Vector3& target)
329 {
330 return IsPointInFront(pose.Position.ToVector3(), target, pose.Orientation);
331 }
332
333 bool IsPointInFront(const Vector3& origin, const Vector3& target, const EulerAngles& orient)
334 {

Callers 1

PoleCollisionFunction · 0.85

Calls 5

phd_sinFunction · 0.85
phd_cosFunction · 0.85
Vector3Function · 0.50
ToVector3Method · 0.45
DotMethod · 0.45

Tested by

no test coverage detected