| 326 | } |
| 327 | |
| 328 | bool IsPointInFront(const Pose& pose, const Vector3& target) |
| 329 | { |
| 330 | return IsPointInFront(pose.Position.ToVector3(), target, pose.Orientation); |
| 331 | } |
| 332 | |
| 333 | bool IsPointInFront(const Vector3& origin, const Vector3& target, const EulerAngles& orient) |
| 334 | { |