Adding a weapon will not give the player any ammo even if they already have the weapon.
| 100 | |
| 101 | // Adding a weapon will not give the player any ammo even if they already have the weapon. |
| 102 | bool TryAddingWeapon(LaraInfo& lara, GAME_OBJECT_ID objectID) |
| 103 | { |
| 104 | return TryModifyWeapon(lara, objectID, 1, ModificationType::Add); |
| 105 | } |
| 106 | |
| 107 | // Removing a weapon is the reverse of the above; it will remove the weapon (if it's there). |
| 108 | bool TryRemovingWeapon(LaraInfo& lara, GAME_OBJECT_ID objectID) |
no test coverage detected