| 380 | } |
| 381 | |
| 382 | void AddFire(int x, int y, int z, short roomNum, float size, short fade) |
| 383 | { |
| 384 | AddFire(Vector3i(x, y, z), roomNum, Vector4::One, size, fade); |
| 385 | } |
| 386 | |
| 387 | void AddFire(Vector3i& pos, int roomNumber, Vector4 color, float size, short fade) |
| 388 | { |
no test coverage detected