| 270 | } |
| 271 | |
| 272 | void RefreshCamera(short type, short* data) |
| 273 | { |
| 274 | short trigger, value, targetOk; |
| 275 | |
| 276 | targetOk = 2; |
| 277 | |
| 278 | do |
| 279 | { |
| 280 | trigger = *(data++); |
| 281 | value = trigger & VALUE_BITS; |
| 282 | |
| 283 | switch (TRIG_BITS(trigger)) |
| 284 | { |
| 285 | case TO_CAMERA: |
| 286 | data++; |
| 287 | |
| 288 | if (value == Camera.last) |
| 289 | { |
| 290 | Camera.number = value; |
| 291 | |
| 292 | if (Camera.timer < 0 || !TestLockedCamera()) |
| 293 | { |
| 294 | Camera.timer = NO_VALUE; |
| 295 | targetOk = 0; |
| 296 | break; |
| 297 | } |
| 298 | Camera.type = CameraType::Fixed; |
| 299 | targetOk = 1; |
| 300 | } |
| 301 | else |
| 302 | targetOk = 0; |
| 303 | |
| 304 | break; |
| 305 | |
| 306 | case TO_TARGET: |
| 307 | if (!TestLockedCamera()) |
| 308 | break; |
| 309 | |
| 310 | Camera.item = &g_Level.Items[value]; |
| 311 | break; |
| 312 | } |
| 313 | } while (!(trigger & END_BIT)); |
| 314 | |
| 315 | if (Camera.item) |
| 316 | { |
| 317 | if (!targetOk || (targetOk == 2 && Camera.item->LookedAt && Camera.item != Camera.lastItem)) |
| 318 | Camera.item = nullptr; |
| 319 | } |
| 320 | |
| 321 | if (Camera.number == NO_VALUE && Camera.timer > 0) |
| 322 | Camera.timer = NO_VALUE; |
| 323 | } |
| 324 | |
| 325 | short* GetTriggerIndex(FloorInfo* floor, int x, int y, int z) |
| 326 | { |