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/
github.com/TombEngine/TombEngine
/ DoFlipEffect
Function
DoFlipEffect
TombEngine/Game/control/flipeffect.cpp:350–354 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
348
}
349
350
void DoFlipEffect(int number, ItemInfo* item)
351
{
352
if (number != NO_VALUE && number < NUM_FLIPEFFECTS && effect_routines[number] != nullptr)
353
effect_routines[number](item);
354
}
Callers
2
GamePhase
Function · 0.85
Execute
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected