| 2060 | } |
| 2061 | |
| 2062 | void InitializeCreature(short itemNumber) |
| 2063 | { |
| 2064 | auto* item = &g_Level.Items[itemNumber]; |
| 2065 | |
| 2066 | item->Collidable = true; |
| 2067 | item->Data = nullptr; |
| 2068 | item->StartPose = item->Pose; |
| 2069 | } |
| 2070 | |
| 2071 | bool StalkBox(ItemInfo* item, ItemInfo* enemy, int boxNumber) |
| 2072 | { |
no outgoing calls
no test coverage detected