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hub / github.com/TombEngine/TombEngine / ItemCollide

Function ItemCollide

TombEngine/Game/collision/collide_item.cpp:430–433  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

428}
429
430static bool ItemCollide(int value, int radius)
431{
432 return ((value >= -radius) && (value <= radius));
433}
434
435static bool ItemInRange(int x, int z, int radius)
436{

Callers 2

ItemNearLaraFunction · 0.85
ItemNearTargetFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected