| 94 | float CinematicBarsSpeed = 0; |
| 95 | |
| 96 | void DoThumbstickCamera() |
| 97 | { |
| 98 | // FIXME: IsHeld and IsClicked isn't working here for some reason. |
| 99 | if (IsReleased(In::Look)) |
| 100 | { |
| 101 | Camera.extraAngle = 0; |
| 102 | Camera.extraElevation = 0; |
| 103 | return; |
| 104 | } |
| 105 | |
| 106 | if (!g_Configuration.EnableThumbstickCamera) |
| 107 | return; |
| 108 | |
| 109 | if (Camera.laraNode != NO_VALUE) |
| 110 | return; |
| 111 | |
| 112 | // Only read axis values if overall magnitude is above threshold. |
| 113 | auto axisCoeff = Vector2::Zero; |
| 114 | if (AxisMap[AxisID::Camera].Length() > MANUAL_ROTATION_THRESHOLD) |
| 115 | axisCoeff = AxisMap[AxisID::Camera] * MANUAL_ROTATION_SPEED; |
| 116 | |
| 117 | // Accumulate extra angles to gradually rotate camera around Lara over time. |
| 118 | Camera.extraAngle += ANGLE(axisCoeff.x); |
| 119 | Camera.extraElevation += ANGLE(axisCoeff.y); |
| 120 | |
| 121 | // Limit vertical camera movement to avoid clipping. |
| 122 | Camera.extraElevation = std::clamp(Camera.extraElevation, MANUAL_ROTATION_LOWER_ANGLE_LIMIT, MANUAL_ROTATION_UPPER_ANGLE_LIMIT); |
| 123 | |
| 124 | // Apply extra angles to target angles instead of actual angles for smooth movement. |
| 125 | Camera.targetAngle += Camera.extraAngle; |
| 126 | Camera.targetElevation += Camera.extraElevation; |
| 127 | } |
| 128 | |
| 129 | static int GetLookCameraVerticalOffset(const ItemInfo& item, const CollisionInfo& coll) |
| 130 | { |
no test coverage detected