| 937 | } |
| 938 | |
| 939 | bool CanRunJumpForward(const ItemInfo& item, const CollisionInfo& coll) |
| 940 | { |
| 941 | const auto& player = GetLaraInfo(item); |
| 942 | |
| 943 | // Check running jump timer. |
| 944 | if (player.Control.Count.Run < PLAYER_RUN_JUMP_TIME) |
| 945 | return false; |
| 946 | |
| 947 | auto setup = JumpSetupData |
| 948 | { |
| 949 | item.Pose.Orientation.y, |
| 950 | CLICK(3 / 2.0f) |
| 951 | }; |
| 952 | |
| 953 | return TestJumpSetup(item, coll, setup); |
| 954 | } |
| 955 | |
| 956 | bool CanSprintJumpForward(const ItemInfo& item, const CollisionInfo& coll) |
| 957 | { |
no test coverage detected