MCPcopy Create free account
hub / github.com/TombEngine/TombEngine / TestStateDispatch

Function TestStateDispatch

TombEngine/Game/Animation/Animation.cpp:207–211  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

205 }
206
207 bool TestStateDispatch(const ItemInfo& item, int targetStateID)
208 {
209 const auto* dispatch = GetStateDispatch(item, targetStateID);
210 return (dispatch != nullptr);
211 }
212
213 bool TestLastFrame(const ItemInfo& item, int animNumber)
214 {

Callers 7

lara_as_monkey_idleFunction · 0.85
lara_as_monkey_turn_leftFunction · 0.85
TestLaraVaultFunction · 0.85
TestLaraCrawlVaultFunction · 0.85
lara_as_crawl_idleFunction · 0.85
CanSprintJumpForwardFunction · 0.85

Calls 1

GetStateDispatchFunction · 0.85

Tested by

no test coverage detected