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hub / github.com/TombEngine/TombEngine / TestAnimFrameRange

Function TestAnimFrameRange

TombEngine/Game/Animation/Animation.cpp:227–231  ·  view source on GitHub ↗

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225 }
226
227 bool TestAnimFrameRange(const ItemInfo& item, int lowFrameNumber, int highFrameNumber)
228 {
229 return (item.Animation.FrameNumber >= lowFrameNumber &&
230 item.Animation.FrameNumber <= highFrameNumber);
231 }
232
233 const AnimData& GetAnimData(const ObjectInfo& object, int animNumber)
234 {

Callers 6

LizardControlFunction · 0.85
TigerControlFunction · 0.85
ControlSealMutantFunction · 0.85
RomanStatueControlFunction · 0.85
ControlBrowsBeastFunction · 0.85
GetStateDispatchFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected