| 19 | const rooms: Record<string, { name: string }> = {}; |
| 20 | |
| 21 | function socket({ io }: { io: Server }) { |
| 22 | logger.info(`Sockets enabled`); |
| 23 | |
| 24 | io.on(EVENTS.connection, (socket: Socket) => { |
| 25 | logger.info(`User connected ${socket.id}`); |
| 26 | |
| 27 | socket.emit(EVENTS.SERVER.ROOMS, rooms); |
| 28 | |
| 29 | /* |
| 30 | * When a user creates a new room |
| 31 | */ |
| 32 | socket.on(EVENTS.CLIENT.CREATE_ROOM, ({ roomName }) => { |
| 33 | console.log({ roomName }); |
| 34 | // create a roomId |
| 35 | const roomId = nanoid(); |
| 36 | // add a new room to the rooms object |
| 37 | rooms[roomId] = { |
| 38 | name: roomName, |
| 39 | }; |
| 40 | |
| 41 | socket.join(roomId); |
| 42 | |
| 43 | // broadcast an event saying there is a new room |
| 44 | socket.broadcast.emit(EVENTS.SERVER.ROOMS, rooms); |
| 45 | |
| 46 | // emit back to the room creator with all the rooms |
| 47 | socket.emit(EVENTS.SERVER.ROOMS, rooms); |
| 48 | // emit event back the room creator saying they have joined a room |
| 49 | socket.emit(EVENTS.SERVER.JOINED_ROOM, roomId); |
| 50 | }); |
| 51 | |
| 52 | /* |
| 53 | * When a user sends a room message |
| 54 | */ |
| 55 | |
| 56 | socket.on( |
| 57 | EVENTS.CLIENT.SEND_ROOM_MESSAGE, |
| 58 | ({ roomId, message, username }) => { |
| 59 | const date = new Date(); |
| 60 | |
| 61 | socket.to(roomId).emit(EVENTS.SERVER.ROOM_MESSAGE, { |
| 62 | message, |
| 63 | username, |
| 64 | time: `${date.getHours()}:${date.getMinutes()}`, |
| 65 | }); |
| 66 | } |
| 67 | ); |
| 68 | |
| 69 | /* |
| 70 | * When a user joins a room |
| 71 | */ |
| 72 | socket.on(EVENTS.CLIENT.JOIN_ROOM, (roomId) => { |
| 73 | socket.join(roomId); |
| 74 | |
| 75 | socket.emit(EVENTS.SERVER.JOINED_ROOM, roomId); |
| 76 | }); |
| 77 | }); |
| 78 | } |