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Functions2,777 in github.com/TomClabault/HIPRT-Path-Tracer

↓ 1 callersFunctionget_GGX_energy_compensation_conductors
src/Device/includes/BSDFs/MicrofacetEnergyCompensation.h:27
↓ 1 callersMethodget_ReGIR_render_pass
src/Renderer/GPURenderer.cpp:334
↓ 1 callersMethodget_VRAM_usage_bytes
src/Renderer/RenderPasses/GMoNRenderPass.cpp:414
↓ 1 callersMethodget_absorption_at_distance
src/HostDeviceCommon/Material/MaterialPackedSoA.h:57
↓ 1 callersMethodget_absorption_color
src/HostDeviceCommon/Material/MaterialPackedSoA.h:58
↓ 1 callersMethodget_additional_cache_key
src/Compiler/GPUKernelCompiler.cpp:247
↓ 1 callersMethodget_additional_compiler_macros
src/Compiler/GPUKernel.cpp:62
↓ 1 callersMethodget_alias_table_device_pointers
src/Renderer/RendererEnvmap.cpp:105
↓ 1 callersMethodget_all_macros_as_std_vector_string
src/Compiler/GPUKernelCompilerOptions.cpp:324
↓ 1 callersMethodget_alpha_opacity
src/HostDeviceCommon/Material/MaterialPackedSoA.h:72
↓ 1 callersMethodget_anisotropic_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:719
↓ 1 callersMethodget_anisotropy
src/HostDeviceCommon/Material/MaterialPackedSoA.h:27
↓ 1 callersMethodget_anisotropy_rotation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:28
↓ 1 callersMethodget_async_compute_staging_buffer_device
src/Renderer/RenderPasses/ReGIRHashGridStorage.cpp:414
↓ 1 callersMethodget_base_color
src/HostDeviceCommon/Material/MaterialPackedSoA.h:18
↓ 1 callersMethodget_canonical_MIS_weight_1
src/Device/includes/LightSampling/LightUtils.h:511
↓ 1 callersMethodget_canonical_MIS_weight_2
src/Device/includes/LightSampling/LightUtils.h:520
↓ 1 callersMethodget_canonical_MIS_weight_3
src/Device/includes/LightSampling/LightUtils.h:529
↓ 1 callersMethodget_cdf_device_pointer
src/Renderer/RendererEnvmap.cpp:111
↓ 1 callersMethodget_cell_canonical_reservoir_from_index
src/Device/includes/ReSTIR/ReGIR/Settings.h:256
↓ 1 callersMethodget_cell_non_canonical_reservoir_from_index
src/Device/includes/ReSTIR/ReGIR/Settings.h:240
↓ 1 callersMethodget_cell_size
src/Device/includes/ReSTIR/ReGIR/Settings.h:212
↓ 1 callersMethodget_coat_anisotropy
src/HostDeviceCommon/Material/MaterialPackedSoA.h:45
↓ 1 callersMethodget_coat_anisotropy_rotation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:46
↓ 1 callersMethodget_coat_darkening
src/HostDeviceCommon/Material/MaterialPackedSoA.h:44
↓ 1 callersMethodget_coat_ior
src/HostDeviceCommon/Material/MaterialPackedSoA.h:47
↓ 1 callersMethodget_coat_medium_absorption
src/HostDeviceCommon/Material/MaterialPackedSoA.h:40
↓ 1 callersMethodget_coat_medium_thickness
src/HostDeviceCommon/Material/MaterialPackedSoA.h:41
↓ 1 callersMethodget_coat_roughening
src/HostDeviceCommon/Material/MaterialPackedSoA.h:43
↓ 1 callersMethodget_coat_roughness
src/HostDeviceCommon/Material/MaterialPackedSoA.h:42
↓ 1 callersMethodget_coat_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:721
↓ 1 callersMethodget_compute_threads
src/OpenGL/OpenGLProgram.cpp:54
↓ 1 callersMethodget_current_display_view
src/UI/DisplayView/DisplayViewSystem.cpp:205
↓ 1 callersMethodget_cursor_position
TODO: why is this not in linux mouse interactor only and why is it in renderwindow ?
src/UI/RenderWindow.h:145
↓ 1 callersMethodget_denoiser
src/UI/RenderWindow.cpp:961
↓ 1 callersMethodget_dielectric_priority
src/HostDeviceCommon/Material/MaterialPackedSoA.h:73
↓ 1 callersMethodget_dispersion_abbe_number
src/HostDeviceCommon/Material/MaterialPackedSoA.h:60
↓ 1 callersMethodget_dispersion_scale
src/HostDeviceCommon/Material/MaterialPackedSoA.h:59
↓ 1 callersMethodget_display_program
src/UI/DisplayView/DisplayView.cpp:14
↓ 1 callersMethodget_do_coat_energy_compensation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:48
↓ 1 callersMethodget_do_glass_energy_compensation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:62
↓ 1 callersMethodget_do_metallic_energy_compensation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:31
↓ 1 callersMethodget_do_specular_energy_compensation
src/HostDeviceCommon/Material/MaterialPackedSoA.h:37
↓ 1 callersMethodget_emission
src/HostDeviceCommon/Material/MaterialPackedSoA.h:15
↓ 1 callersMethodget_emission_texture_index
src/HostDeviceCommon/Material/MaterialPackedSoA.h:225
↓ 1 callersMethodget_frame_filepath
src/Renderer/RendererAnimationState.h:32
↓ 1 callersMethodget_full_frame_time
src/Renderer/RenderPasses/RenderPass.cpp:66
↓ 1 callersMethodget_gmon_darkening
src/Renderer/RenderPasses/GMoNRenderPass.cpp:292
↓ 1 callersMethodget_height
src/Renderer/RendererEnvmap.cpp:117
↓ 1 callersFunctionget_intersection_material
src/Device/includes/Material.h:60
↓ 1 callersMethodget_ior
src/HostDeviceCommon/Material/MaterialPackedSoA.h:54
↓ 1 callersMethodget_jacobian_heuristic_threshold_pointer
* This function is used by ImGui to get a pointer to the private member */
src/HostDeviceCommon/ReSTIR/ReSTIRGISettings.h:150
↓ 1 callersMethodget_kernel_function_name
src/Compiler/GPUKernel.cpp:42
↓ 1 callersMethodget_last_frame_time
src/Renderer/GPURenderer.cpp:722
↓ 1 callersMethodget_load_factor
src/Renderer/RenderPasses/NEEPlusPlusRenderPass.cpp:160
↓ 1 callersMethodget_max
src/UI/PerformanceMetricsComputer.cpp:152
↓ 1 callersMethodget_metallic_F82
src/HostDeviceCommon/Material/MaterialPackedSoA.h:25
↓ 1 callersMethodget_metallic_F90
src/HostDeviceCommon/Material/MaterialPackedSoA.h:26
↓ 1 callersMethodget_metallic_F90_falloff_exponent
src/HostDeviceCommon/Material/MaterialPackedSoA.h:24
↓ 1 callersFunctionget_metallic_roughness
* The float2 returned is (roughness, metallic) */
src/Device/includes/Material.h:155
↓ 1 callersMethodget_metallic_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:718
↓ 1 callersMethodget_min
src/UI/PerformanceMetricsComputer.cpp:144
↓ 1 callersMethodget_normal_map_texture_index
src/HostDeviceCommon/Material/MaterialPackedSoA.h:224
↓ 1 callersMethodget_number_of_reservoirs_per_grid
src/Device/includes/ReSTIR/ReGIR/Settings.h:515
↓ 1 callersMethodget_option_macros_used_by_kernel
src/Compiler/GPUKernelCompiler.cpp:307
↓ 1 callersMethodget_oren_nayar_sigma
src/HostDeviceCommon/Material/MaterialPackedSoA.h:21
↓ 1 callersMethodget_packed_data_pointer
src/Renderer/RendererEnvmap.cpp:100
↓ 1 callersMethodget_performance_metrics
src/UI/RenderWindow.cpp:976
↓ 1 callersFunctionget_pixel_surface_previous_frame
* Returns the surface at a pixel in the previous frame (so before the camera moved if it is in motion) * This is needed for unbiasedness in motion in
src/Device/includes/ReSTIR/Surface.h:51
↓ 1 callersFunctionget_principled_energy_compensation_clearcoat_lobe
* This function gives an approximation of the energy lost by the clearcoat layer * by assuming that whatever is under the clearcoat is lambertian (wh
src/Device/includes/BSDFs/PrincipledEnergyCompensation.h:80
↓ 1 callersFunctionget_principled_energy_compensation_glossy_base
src/Device/includes/BSDFs/PrincipledEnergyCompensation.h:15
↓ 1 callersMethodget_priority
src/Device/includes/NestedDielectrics.h:97
↓ 1 callersMethodget_random_cell_color
src/Device/includes/ReSTIR/ReGIR/Settings.h:501
↓ 1 callersMethodget_relevant_macros_as_std_vector_string
src/Compiler/GPUKernelCompilerOptions.cpp:337
↓ 1 callersMethodget_render_low_resolution
src/UI/DisplayView/DisplayViewSystem.cpp:437
↓ 1 callersMethodget_render_passes
src/Renderer/RenderPasses/RenderGraph.cpp:207
↓ 1 callersMethodget_reservoir_from_grid_cell_index
src/Device/includes/ReSTIR/ReGIR/Settings.h:229
↓ 1 callersMethodget_reservoir_index_in_grid
* Overload if you already the hash grid cell index */
src/Device/includes/ReSTIR/ReGIR/ReGIRHashGrid.h:135
↓ 1 callersMethodget_result_framebuffer
src/Renderer/RenderPasses/GMoNRenderPass.cpp:362
↓ 1 callersMethodget_roughness
src/HostDeviceCommon/Material/MaterialPackedSoA.h:20
↓ 1 callersMethodget_roughness_metallic_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:716
↓ 1 callersMethodget_roughness_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:717
↓ 1 callersMethodget_samples_per_second
src/UI/RenderWindow.cpp:921
↓ 1 callersMethodget_sampling_structure_VRAM_usage
src/Renderer/RendererEnvmap.cpp:119
↓ 1 callersMethodget_second_roughness
src/HostDeviceCommon/Material/MaterialPackedSoA.h:30
↓ 1 callersMethodget_second_roughness_weight
src/HostDeviceCommon/Material/MaterialPackedSoA.h:29
↓ 1 callersMethodget_shader_cache_usage_override
src/Compiler/GPUKernelCompiler.cpp:382
↓ 1 callersMethodget_shader_type
src/OpenGL/OpenGLShader.cpp:68
↓ 1 callersMethodget_shadow_rays_actually_traced_from_GPU
src/Renderer/RenderPasses/NEEPlusPlusHashGridStorage.cpp:169
↓ 1 callersMethodget_sheen_color
src/HostDeviceCommon/Material/MaterialPackedSoA.h:52
↓ 1 callersFunctionget_sheen_ltc_reflectance
src/Device/includes/BSDFs/SheenLTC.h:85
↓ 1 callersMethodget_sheen_roughness
src/HostDeviceCommon/Material/MaterialPackedSoA.h:51
↓ 1 callersMethodget_sheen_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:722
↓ 1 callersMethodget_specular_color
src/HostDeviceCommon/Material/MaterialPackedSoA.h:35
↓ 1 callersMethodget_specular_darkening
src/HostDeviceCommon/Material/MaterialPackedSoA.h:36
↓ 1 callersMethodget_specular_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:720
↓ 1 callersMethodget_specular_tint
src/HostDeviceCommon/Material/MaterialPackedSoA.h:34
↓ 1 callersMethodget_specular_transmission_texture_index
src/HostDeviceCommon/Material/MaterialPacked.h:723
↓ 1 callersMethodget_thin_film_base_ior_override
src/HostDeviceCommon/Material/MaterialPackedSoA.h:69
↓ 1 callersMethodget_thin_film_do_ior_override
src/HostDeviceCommon/Material/MaterialPackedSoA.h:70
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