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Functions2,777 in github.com/TomClabault/HIPRT-Path-Tracer

↓ 1 callersFunctionprincipled_metallic_pdf
src/Device/includes/BSDFs/Principled.h:155
↓ 1 callersFunctionprincipled_sheen_eval
src/Device/includes/BSDFs/Principled.h:107
↓ 1 callersFunctionprincipled_sheen_pdf
src/Device/includes/BSDFs/Principled.h:113
↓ 1 callersFunctionprincipled_sheen_sample
src/Device/includes/BSDFs/Principled.h:119
↓ 1 callersFunctionprincipled_specular_compute_darkening
* Reference: * * [1] [Open PBR Specification - Coat Darkening] https://academysoftwarefoundation.github.io/OpenPBR/#model/coat/darkening * * 'rela
src/Device/includes/BSDFs/Principled.h:1272
↓ 1 callersFunctionprincipled_specular_eval
* 'relative_ior' is eta_t / eta_i with 'eta_t' the IOR of the glossy layer and * 'eta_i' the IOR of */
src/Device/includes/BSDFs/Principled.h:292
↓ 1 callersFunctionprincipled_specular_pdf
src/Device/includes/BSDFs/Principled.h:315
↓ 1 callersFunctionprincipled_specular_sample
src/Device/includes/BSDFs/Principled.h:326
↓ 1 callersMethodprint_statistics
src/HIPRT-Orochi/HIPRTScene.h:162
↓ 1 callersFunctionradical_inverse_base_2
* Returns the radical inverse base 2 of a given number. * Used for generating 2D points following the Hammersley point set * * Reference: [Holger
src/Device/includes/Sampling.h:24
↓ 1 callersMethodread_partial_material
src/HostDeviceCommon/Material/MaterialPackedSoA.h:381
↓ 1 callersMethodread_sample
src/Device/includes/ReSTIR/ReGIR/ReservoirSoA.h:20
↓ 1 callersFunctionread_source_code
src/HIPRT-Orochi/HIPRTOrochiUtils.cpp:52
↓ 1 callersMethodrebuild_whole_scene_bvh
src/Renderer/GPURenderer.cpp:947
↓ 1 callersMethodrecompile
src/Renderer/RenderPasses/RenderPass.cpp:29
↓ 1 callersMethodrecomputation_completed
src/Renderer/RenderPasses/GMoNRenderPass.cpp:321
↓ 1 callersMethodrecomputation_requested
src/Renderer/RenderPasses/GMoNRenderPass.cpp:326
↓ 1 callersMethodrecreate_global_bvh_stack_buffer
src/Renderer/GPURenderer.cpp:400
↓ 1 callersMethodrender
src/UI/RenderWindow.cpp:1051
↓ 1 callersMethodrequest_exit
src/Renderer/GPURendererThread.cpp:103
↓ 1 callersMethodrequest_frame
src/Renderer/GPURendererThread.cpp:90
↓ 1 callersMethodrequest_recomputation
src/Renderer/RenderPasses/GMoNRenderPass.cpp:316
↓ 1 callersFunctionrescale_samples
src/Device/kernels/CameraRays.h:61
↓ 1 callersMethodresize
src/UI/DisplayView/DisplayViewSystem.cpp:442
↓ 1 callersMethodresize_albedo_buffer
src/Renderer/GPUDataStructures/DenoiserBuffersGPUData.cpp:39
↓ 1 callersMethodresize_g_buffer_ray_volume_states
src/Renderer/GPURenderer.cpp:1108
↓ 1 callersMethodresize_interop
src/Renderer/GPUDataStructures/GMoNGPUData.h:38
↓ 1 callersMethodresize_normals_buffer
src/Renderer/GPUDataStructures/DenoiserBuffersGPUData.cpp:17
↓ 1 callersMethodresize_window
src/UI/PerformanceMetricsComputer.cpp:172
↓ 1 callersFunctionrestir_gi_compute_next_indirect_bounce
* Returns true if the bounce was sampled successfully, * false otherwise (is the BSDF sample failed, if russian roulette killed the sample, ...) */
src/Device/includes/ReSTIR/GI/InitialCandidatesUtils.h:69
↓ 1 callersFunctionrestir_gi_update_ray_throughputs
src/Device/includes/ReSTIR/GI/InitialCandidatesUtils.h:11
↓ 1 callersFunctionreverseLutFromBitmap
thirdparties/tinyexr/tinyexr.h:3060
↓ 1 callersFunctionrleCompress
thirdparties/tinyexr/tinyexr.h:1530
↓ 1 callersFunctionrleUncompress
thirdparties/tinyexr/tinyexr.h:1581
↓ 1 callersMethodrotate
src/Scene/Camera.cpp:130
↓ 1 callersMethodrotate_around_point
src/Scene/Camera.cpp:145
↓ 1 callersMethodrotate_camera_view
src/Renderer/GPURenderer.cpp:1118
↓ 1 callersFunctionroughness_similarity_heuristic
src/Device/includes/ReSTIR/NeighborSimilarity.h:36
↓ 1 callersMethodrun
src/UI/RenderWindow.cpp:991
↓ 1 callersFunctionsample_bsdf_and_lights_RIS_reservoir
src/Device/includes/RIS/RIS.h:83
↓ 1 callersFunctionsample_bsdf_candidates
src/Device/kernels/ReSTIR/DI/InitialCandidates.h:300
↓ 1 callersFunctionsample_environment_map
src/Device/includes/LightSampling/Envmap.h:251
↓ 1 callersFunctionsample_environment_map_with_mis
src/Device/includes/LightSampling/Envmap.h:170
↓ 1 callersFunctionsample_fresh_light_candidate
src/Device/kernels/ReSTIR/DI/InitialCandidates.h:92
↓ 1 callersFunctionsample_initial_candidates
src/Device/kernels/ReSTIR/DI/InitialCandidates.h:442
↓ 1 callersFunctionsample_light_ReSTIR_DI
src/Device/includes/ReSTIR/DI/FinalShading.h:110
↓ 1 callersFunctionsample_light_candidates
src/Device/kernels/ReSTIR/DI/InitialCandidates.h:180
↓ 1 callersFunctionsample_multiple_emissive_geometry
src/Device/includes/LightSampling/Lights.h:228
↓ 1 callersFunctionsample_one_emissive_triangle_power
src/Device/includes/LightSampling/LightUtils.h:279
↓ 1 callersFunctionsample_one_emissive_triangle_regir
src/Device/includes/LightSampling/LightUtils.h:1300
↓ 1 callersFunctionsample_one_emissive_triangle_uniform
* The PDF is computed in area measure */
src/Device/includes/LightSampling/LightUtils.h:248
↓ 1 callersFunctionsample_one_light_ReGIR
src/Device/includes/ReSTIR/ReGIR/FinalShading.h:14
↓ 1 callersFunctionsample_one_light_ReSTIR_DI
src/Device/includes/LightSampling/Lights.h:261
↓ 1 callersMethodsample_one_presampled_light
src/Device/includes/ReSTIR/ReGIR/Settings.h:181
↓ 1 callersFunctionsample_spatial_neighbor_from_allowed_directions
* Returns a pair of random numbers that should be used to sample the spatial neighbor disk of the current pixel * (i.e. pass the returned float2 to '
src/Device/includes/ReSTIR/UtilsSpatial.h:74
↓ 1 callersFunctionsample_texture_rgba
src/Device/includes/Texture.h:39
↓ 1 callersMethodsetMaxExposure
thirdparties/nvidia-FLIP/FLIP.h:2046
↓ 1 callersMethodset_FOV_radians
src/Scene/Camera.cpp:70
↓ 1 callersMethodset_aspect
src/Scene/Camera.cpp:62
↓ 1 callersMethodset_cursor_position
src/UI/RenderWindow.h:150
↓ 1 callersMethodset_denoise_albedo
src/Renderer/OpenImageDenoiser.cpp:32
↓ 1 callersMethodset_denoise_normals
src/Renderer/OpenImageDenoiser.cpp:22
↓ 1 callersMethodset_energy_preservation_monte_carlo_samples
src/HostDeviceCommon/Material/MaterialPacked.h:353
↓ 1 callersMethodset_enforce_strong_energy_conservation
src/HostDeviceCommon/Material/MaterialPacked.h:354
↓ 1 callersMethodset_is_render_pass_used
src/Renderer/RenderPasses/RenderPass.cpp:98
↓ 1 callersMethodset_jacobian_heuristic_threshold
src/HostDeviceCommon/ReSTIR/ReSTIRGISettings.h:152
↓ 1 callersMethodset_nee_plus_plus_render_pass
src/Renderer/RenderPasses/NEEPlusPlusHashGridStorage.cpp:10
↓ 1 callersMethodset_precompiled
src/Compiler/GPUKernel.cpp:218
↓ 1 callersMethodset_regir_render_pass
src/Renderer/RenderPasses/ReGIRHashGridStorage.cpp:10
↓ 1 callersMethodset_render_window
src/Renderer/RenderPasses/RenderPass.cpp:15
↓ 1 callersMethodset_renderer
src/UI/Screenshoter.cpp:68
↓ 1 callersMethodset_shader_cache_usage_override
src/Compiler/GPUKernelCompiler.cpp:387
↓ 1 callersMethodset_status_text
src/UI/ImGui/ImGuiRenderer.cpp:118
↓ 1 callersMethodset_use_albedo
src/Renderer/OpenImageDenoiser.cpp:27
↓ 1 callersMethodset_use_denoiser_AOVs_interop_buffers
src/Renderer/GPURenderer.cpp:529
↓ 1 callersMethodset_use_interop_AOV_buffers
src/Renderer/GPUDataStructures/DenoiserBuffersGPUData.cpp:53
↓ 1 callersMethodsetup_render_passes
src/Renderer/GPURendererThread.cpp:46
↓ 1 callersFunctionsheen_ltc_eval
src/Device/includes/BSDFs/SheenLTC.h:90
↓ 1 callersFunctionsheen_ltc_pdf
src/Device/includes/BSDFs/SheenLTC.h:124
↓ 1 callersFunctionsheen_ltc_sample
src/Device/includes/BSDFs/SheenLTC.h:146
↓ 1 callersFunctionsolveSecondDegree
thirdparties/nvidia-FLIP/FLIP.h:597
↓ 1 callersFunctionspatial_reuse_mis_weight
src/Device/kernels/ReSTIR/ReGIR/SpatialReuse.h:122
↓ 1 callersMethodstart
src/Renderer/GPURendererThread.cpp:19
↓ 1 callersMethodstart_render_thread
src/Renderer/GPURenderer.cpp:79
↓ 1 callersFunctionstbi__bitreverse16
thirdparties/stbi/stb_image.h:4105
↓ 1 callersFunctionstbi__bmp_info
thirdparties/stbi/stb_image.h:7334
↓ 1 callersFunctionstbi__bmp_load
thirdparties/stbi/stb_image.h:5530
↓ 1 callersFunctionstbi__bmp_test
thirdparties/stbi/stb_image.h:5360
↓ 1 callersFunctionstbi__bmp_test_raw
thirdparties/stbi/stb_image.h:5345
↓ 1 callersFunctionstbi__build_fast_ac
build a table that decodes both magnitude and value of small ACs in one go.
thirdparties/stbi/stb_image.h:2048
↓ 1 callersFunctionstbi__compute_huffman_codes
thirdparties/stbi/stb_image.h:4338
↓ 1 callersFunctionstbi__compute_transparency
thirdparties/stbi/stb_image.h:4907
↓ 1 callersFunctionstbi__compute_transparency16
thirdparties/stbi/stb_image.h:4932
↓ 1 callersFunctionstbi__convert_16_to_8
thirdparties/stbi/stb_image.h:1188
↓ 1 callersFunctionstbi__convert_8_to_16
thirdparties/stbi/stb_image.h:1204
↓ 1 callersFunctionstbi__cpuid3
thirdparties/stbi/stb_image.h:730
↓ 1 callersFunctionstbi__create_png_image
thirdparties/stbi/stb_image.h:4862
↓ 1 callersFunctionstbi__de_iphone
thirdparties/stbi/stb_image.h:5034
↓ 1 callersFunctionstbi__decode_jpeg_image
decode image to YCbCr format
thirdparties/stbi/stb_image.h:3410
↓ 1 callersFunctionstbi__do_png
thirdparties/stbi/stb_image.h:5262
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