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hub / github.com/TileDB-Inc/TileDB / spawn_merge_units

Method spawn_merge_units

tiledb/common/algorithm/parallel_merge.h:610–633  ·  view source on GitHub ↗

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608 }
609
610 static void spawn_merge_units(
611 tiledb::common::ThreadPool& pool,
612 size_t parallel_factor,
613 uint64_t total_items,
614 const I& streams,
615 Compare& cmp,
616 std::span<T> output,
617 ParallelMergeFuture& future) {
618 // NB: round up, if there is a shorter merge unit it will be the last one.
619 const uint64_t target_unit_size =
620 (total_items + (parallel_factor - 1)) / parallel_factor;
621
622 pool.execute(
623 spawn_next_merge_unit,
624 &pool,
625 streams,
626 &cmp,
627 parallel_factor,
628 total_items,
629 target_unit_size,
630 static_cast<uint64_t>(0),
631 output,
632 &future);
633 }
634
635 // friend declarations for testing
636 friend struct VerifySplitPointStream<T>;

Callers

nothing calls this directly

Calls 1

executeMethod · 0.45

Tested by

no test coverage detected