| 28 | } |
| 29 | |
| 30 | int UnityMain(int argc, const char* argv[], void (*runAllTests)(void)) |
| 31 | { |
| 32 | int result = UnityGetCommandLineOptions(argc, argv); |
| 33 | unsigned int r; |
| 34 | if (result != 0) |
| 35 | return result; |
| 36 | |
| 37 | for (r = 0; r < UnityFixture.RepeatCount; r++) |
| 38 | { |
| 39 | UnityBegin(argv[0]); |
| 40 | announceTestRun(r); |
| 41 | runAllTests(); |
| 42 | if (!UnityFixture.Verbose) UNITY_PRINT_EOL(); |
| 43 | UnityEnd(); |
| 44 | } |
| 45 | |
| 46 | return (int)Unity.TestFailures; |
| 47 | } |
| 48 | |
| 49 | static int selected(const char* filter, const char* name) |
| 50 | { |