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Functions1,740 in github.com/Thinkofname/UniverCity

↓ 1 callersMethodassign_network_id
Assigns the entity to the given network id
server/src/entity/snapshot.rs:117
↓ 1 callersMethodbegin_authentication_session
(&self, user: steamworks::SteamId, ticket: &[u8])
server/src/steam.rs:31
↓ 1 callersMethodbegin_draw
(&mut self)
src/render/pipeline.rs:84
↓ 1 callersMethodbind_attribute_location
(&self, name: &str, index: u32)
src/render/gl.rs:508
↓ 1 callersFunctionbook_into_course
( log: &Logger, level_rooms: &LevelRooms, course: &course::Course, rc: &mut Write<RoomController>,
server/src/entity/timetable.rs:220
↓ 1 callersMethodborder
( &mut self, position: (f32, f32), width: f32, height: f32, widths: &BorderWidthInfo,
src/render/ui/border.rs:424
↓ 1 callersMethodborder_color
(mut self, border_color: [f32; 4])
src/render/pipeline.rs:999
↓ 1 callersMethodborder_image
( &mut self, position: (f32, f32), width: f32, height: f32, tint: (u8, u8, u8, u8), wi
src/render/ui/border.rs:258
↓ 1 callersMethodborrow
Borrows a immutable reference and attaches it to the world.
ecs/src/lib.rs:645
↓ 1 callersFunctionbuild
(_cur_path: &Path, source_dir: &Path)
lua/lua-sys/build.rs:167
↓ 1 callersFunctionbuild_assets
(name: String)
assets-builder/src/main.rs:17
↓ 1 callersFunctionbuild_msvc
(source_dir: &Path)
lua/lua-sys/build.rs:60
↓ 1 callersFunctionbuild_node
(node: *const assimp::aiNode)
model/src/main.rs:544
↓ 1 callersMethodbuild_room
( &mut self, engine: &E, lvl: &mut RoomVirtualLevel, id: room::Id,
server/src/level/room_placement/plan.rs:198
↓ 1 callersMethodcamera_update
(&mut self, delta: f64)
src/render/mod.rs:1325
↓ 1 callersMethodcan_have_duplicates
Whether the state can handle be open multiple times
src/state.rs:435
↓ 1 callersMethodcan_place_object
(&self, obj: &ObjectPlacement)
server/src/level/virt.rs:187
↓ 1 callersMethodchannels
(&'a self)
model/src/main.rs:293
↓ 1 callersMethodcheck_requirements
Returns whether the player is able to build a room of this type
server/src/level/room.rs:340
↓ 1 callersMethodclear
(&mut self)
src/render/static_model.rs:115
↓ 1 callersMethodclear
(&mut self)
util/src/bit.rs:49
↓ 1 callersFunctionclear_buffer
(buffer: TargetBuffer, draw_buffer: i32, values: &[f32])
src/render/gl.rs:1163
↓ 1 callersFunctionclear_bufferi
(buffer: TargetBuffer, draw_buffer: i32, values: &[i32])
src/render/gl.rs:1168
↓ 1 callersFunctionclear_color
(r: f32, g: f32, b: f32, a: f32)
src/render/gl.rs:216
↓ 1 callersFunctionclear_depth
(depth: f64)
src/render/gl.rs:186
↓ 1 callersMethodclear_focused_region
Clears any currently focused region
src/render/mod.rs:1127
↓ 1 callersMethodclone
(&self)
model/src/assimp.rs:320
↓ 1 callersMethodclose
Forces the socket to close
server/src/network/mod.rs:113
↓ 1 callersMethodcollect_capture
If the capture is uncollected this collects the capture otherwise it returns itself
src/state.rs:166
↓ 1 callersFunctioncollect_files
(assets: &mut Vec<PathBuf>, path: P)
assets-builder/src/main.rs:49
↓ 1 callersMethodcompare_ref
(mut self)
src/render/pipeline.rs:1007
↓ 1 callersFunctioncompute_cost
(tiles: &level::LevelTiles, rooms: &level::LevelRooms, pos: PathPos, dir: PathDir)
server/src/entity/pathfind.rs:441
↓ 1 callersMethodcompute_entities
( &mut self, entities: &mut ecs::Container, frustum: &Frustum, delta: f64,
src/render/mod.rs:1539
↓ 1 callersMethodcompute_frame
(&mut self, asset_manager: &assets::AssetManager, config: &Config, global_atlas: &mut
src/render/static_model.rs:122
↓ 1 callersFunctioncompute_nodes
( ani: &Animation, nodes: &AniNode, time: f32, matrices: &mut [cgmath::Matrix4<f32>],
src/render/animated_model.rs:678
↓ 1 callersFunctionconvert_all
(root: &Path, path: &Path)
model/src/main.rs:466
↓ 1 callersFunctionconvert_model
(name: &str)
model/src/main.rs:486
↓ 1 callersFunctionconvert_model_animated
(name: &str, scene: Scene)
model/src/main.rs:565
↓ 1 callersFunctionconvert_model_static
(name: &str, scene: Scene)
model/src/main.rs:500
↓ 1 callersMethodcopy
(&self)
src/credits.rs:24
↓ 1 callersMethodcreate
(alloc: BasicAlloc<G>, val: T)
server/src/choice/component.rs:24
↓ 1 callersMethodcreate_delta
Creates (and splits) either a delta frame based on the last ack'd frames per an entity.
server/src/entity/snapshot.rs:321
↓ 1 callersMethodcreate_dummy
(&mut self)
src/main.rs:726
↓ 1 callersFunctioncreate_rough_path
Returns a list of areas which the path is within. Used for reducing the search area required for a more detailed search. This works by having the lev
server/src/entity/pathfind.rs:609
↓ 1 callersFunctioncull_face
(cull_face: CullFace)
src/render/gl.rs:198
↓ 1 callersMethodcurrent_animation
Returns the currently playing animation
src/entity/mod.rs:183
↓ 1 callersMethodcurrent_tooltip
Returns the key of the current tooltip
src/ui/mod.rs:858
↓ 1 callersMethodcycle_focus
Cycles the focus to the next element that can take input if one exists
src/ui/mod.rs:822
↓ 1 callersMethoddef_edit_room
Keybinds for selecting a room to edit
src/config/keybinds.rs:648
↓ 1 callersMethoddef_game
Keybinds for the default in-game state
src/config/keybinds.rs:556
↓ 1 callersMethoddef_object_placement
Keybinds for resizing
src/config/keybinds.rs:621
↓ 1 callersMethoddef_room_build
Keybinds for building a room
src/config/keybinds.rs:605
↓ 1 callersMethoddef_room_placement
Keybinds for placement
src/config/keybinds.rs:583
↓ 1 callersMethoddef_room_resize
Keybinds for resizing
src/config/keybinds.rs:594
↓ 1 callersMethoddef_root
Keybinds for the default state
src/config/keybinds.rs:550
↓ 1 callersMethoddef_staff_placement
Keybinds for resizing
src/config/keybinds.rs:637
↓ 1 callersMethoddelete
(&self, name: &str)
server/src/saving/filesystem.rs:69
↓ 1 callersMethoddeserialize_bool
(self, visitor: V)
lua/src/serde_support.rs:170
↓ 1 callersMethoddeserialize_f64
(self, visitor: V)
lua/src/serde_support.rs:246
↓ 1 callersMethoddeserialize_map
(self, visitor: V)
lua/src/serde_support.rs:362
↓ 1 callersFunctiondisable_i
(flag: Flag, i: u32)
src/render/gl.rs:168
↓ 1 callersMethoddo_fill
( &mut self, target: &mut course::NetworkCourse, snapshots: &snapshot::Snapshots,
src/instance/base/courses.rs:339
↓ 1 callersFunctiondo_upload
(log: &Logger, sender: mpsc::Sender<steamworks::UpdateWatchHandle<steamworks::ClientManager>>, steam: steamwor
src/main_menu.rs:263
↓ 1 callersMethoddraw
(&mut self, manager: &mut Manager<UniverCityUI>, ctx: &'a mut pipeline::Context<'a>, g
src/render/ui/mod.rs:165
↓ 1 callersFunctiondraw_buffer
(mode: Mode)
src/render/gl.rs:1143
↓ 1 callersFunctiondraw_buffers
(bufs: &[Attachment])
src/render/gl.rs:1120
↓ 1 callersFunctiondraw_grades
(instance: &mut crate::GameInstance, state: &mut crate::GameState, ui: &ui::Node)
src/instance/base/stats.rs:278
↓ 1 callersFunctiondraw_income_outcome
(instance: &mut crate::GameInstance, state: &mut crate::GameState, ui: &ui::Node)
src/instance/base/stats.rs:101
↓ 1 callersFunctiondraw_students
(instance: &mut crate::GameInstance, state: &mut crate::GameState, ui: &ui::Node)
src/instance/base/stats.rs:202
↓ 1 callersMethoddraw_ui
Draws the user interface
src/render/mod.rs:969
↓ 1 callersMethoddrop_socket
Tells the listener to drop the socket with the given id
server/src/network/mod.rs:284
↓ 1 callersFunctionedge_to_id
(x: usize, y: usize)
server/src/level/mod.rs:2009
↓ 1 callersFunctionenable_i
(flag: Flag, i: u32)
src/render/gl.rs:162
↓ 1 callersMethodend_authentication_session
(&self, user: steamworks::SteamId)
server/src/steam.rs:34
↓ 1 callersMethoderror
Returns a `Result::Err` if the decoding/loading of the image failed
src/render/image.rs:267
↓ 1 callersFunctionestimate_distance
(a: PathPos, b: PathPos)
server/src/entity/pathfind.rs:485
↓ 1 callersMethodexecute_named_string
Loads and executes the passed string converting and returning the results of executing the string. The loaded script will have the passed name This i
lua/src/lib.rs:109
↓ 1 callersMethodflat_join
(self, f: F)
util/src/iter.rs:49
↓ 1 callersMethodfocus_node
Focuses the passed node
src/ui/mod.rs:807
↓ 1 callersFunctionfrom_room_raw
( _log: &Logger, lua: &lua::Lua, rooms: &LevelRooms, props: &mut ecs::Write<Lu
server/src/script_room.rs:22
↓ 1 callersFunctionfront_face
(face: Face)
src/render/gl.rs:192
↓ 1 callersFunctiongen_expr
( valloc: &mut impl VariableAllocator, lalloc: &mut LocalAlloc, instructions: &mut Vec<Instruction
server/src/choice/rule.rs:398
↓ 1 callersMethodgen_verts_for_tile
( &mut self, target_atlas: &mut super::GlobalAtlas, real_level: &Level, level:
src/render/terrain/mod.rs:478
↓ 1 callersFunctiongenerate_time_table
( log: &Logger, _assets: &AssetManager, players: &mut crate::PlayerInfoMap, level_rooms: &leve
server/src/entity/timetable.rs:113
↓ 1 callersMethodget_and_clear_dirty_section
Returns whether the section at the location is dirty and clears the flag if it is. Used by the renderer and shouldn't be used by anything else.
server/src/level/mod.rs:704
↓ 1 callersMethodget_boolean
(&self, name: &str)
server/src/choice/component.rs:144
↓ 1 callersMethodget_camera
Returns the position of the camera.
src/render/mod.rs:1832
↓ 1 callersMethodget_camera_info
Returns the rotation and zoom of the camera
src/render/mod.rs:1837
↓ 1 callersMethodget_choice_name_by_index
(&self, idx: usize)
server/src/choice/mod.rs:235
↓ 1 callersMethodget_component
(&self, e: Entity)
ecs/src/lib.rs:333
↓ 1 callersMethodget_component
(&self, id: u32)
ecs/src/storage.rs:87
↓ 1 callersMethodget_config
(&self)
server/src/player/handle.rs:1531
↓ 1 callersMethodget_connection
Returns the connection with the given id if it exists
server/src/network/mod.rs:64
↓ 1 callersMethodget_description
The description of this mission with formatting fixed
server/src/common/mod.rs:81
↓ 1 callersMethodget_global
(&self, idx: u16)
server/src/choice/rule.rs:669
↓ 1 callersMethodget_handler_key
Returns the resource key pointing to the lua module that will handle this mission
server/src/common/mod.rs:75
↓ 1 callersMethodget_host
Returns the host (if any) of the server
server/src/network/mod.rs:86
↓ 1 callersFunctionget_icon
Returns the icon for the save file if it has one
server/src/saving/mod.rs:110
↓ 1 callersMethodget_integer
(&self, name: &str)
server/src/choice/component.rs:124
↓ 1 callersMethodget_or_create_window
(&mut self, key: ResourceKey<'_>)
server/src/level/mod.rs:232
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