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Functions1,740 in github.com/Thinkofname/UniverCity

Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/system_menu.rs:68
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/stats.rs:456
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/courses.rs:90
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/staff_list.rs:84
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/staff.rs:140
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/room.rs:145
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/edit_room.rs:88
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut crate::GameState)
src/instance/base/entity_info.rs:228
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut GameState)
src/config/mod.rs:478
Methodinactive
(&mut self, _instance: &mut Option<GameInstance>, state: &mut GameState)
src/config/graphics.rs:230
Methodinactive_req
(&mut self, req: &mut state::CaptureRequester, instance: &mut Option<GameInstance>, state: &mut crate::GameSta
src/instance/base/settings.rs:72
Methodincludes_set
(&self, other: &BitSet)
ecs/src/util/mod.rs:66
Methodindex
(self)
src/instance/base/entity_info.rs:39
Methodindex
(offset: isize, key: Self)
server/src/level/room.rs:1147
Methodinit
(assets: &assets::Store)
src/render/image.rs:97
Methodinit
(assets: &assets::Store)
server/src/entity/info.rs:30
Methodinit
(_assets: &assets::Store)
server/src/level/object.rs:21
Methodinit
(_assets: &assets::Store)
server/src/level/tile.rs:19
Methodinspect_event
Tries to the handle the event with the passed handler
server/src/event/mod.rs:85
Methodinto_boxed
Converts the filesystem into a boxed version erasing the type.
server/src/saving/filesystem.rs:42
Methodinto_owned
(self)
server/src/assets/arcstr.rs:18
Methodinto_unknown
Removes the type information about this reference
lua/src/lib.rs:688
Methodinvoke_function
Invokes the named function in the global scope passing the parameters to the function and converting the result to the requested type.
lua/src/lib.rs:92
Functioninvoke_rust_closure
lua/src/lib.c:10
Methodis_building
Returns whether the room is being built and cannot be resized
server/src/level/room.rs:901
Functionis_free
Returns if this course entry is for a free period
server/src/entity/course/mod.rs:347
Methodis_local
Returns whether this connection is local. Generally used to reduce auth requirements to levels that would be unsafe for a non-local server.
server/src/network/udp.rs:275
Methodis_local
()
server/src/network/steam.rs:70
Methodis_local
()
server/src/network/local.rs:29
Methodis_moving
Returns whether the path is being travelled or is currently waiting for some reason
server/src/entity/pathfind.rs:1216
Methodis_nil
Returns whether this value is nil
lua/src/lib.rs:734
Methodis_paused
(&self)
audio/src/lib.rs:202
Methodis_planning
Returns whether the room is being planned and may be resized
server/src/level/room.rs:892
Methodis_read
(&self)
ecs/src/internal.rs:195
Functionis_room_waiting
(&self, instance: &mut GameInstance)
src/instance/build.rs:729
Methodis_state_active
Returns whether a state of the given type is currently active
src/state.rs:377
Methodis_state_active_of
(states: &[(bool, bool, Box<dyn State>)], s: &dyn State)
src/state.rs:382
Methodis_state_active_of_at
(states: &[(bool, bool, Box<dyn State>)], s: &dyn State)
src/state.rs:387
Methodis_valid
(&self, e: Entity)
ecs/src/internal.rs:258
Methodis_valid_placement
Returns whether the room placement is valid. Currently this only checks object requirements.
server/src/level/room.rs:352
Methodis_virtual
()
server/src/level/virt.rs:380
Methodis_virtual
()
server/src/level/room.rs:1050
Methoditer
(&'a self)
server/src/choice/component.rs:99
Methoditer_all
(&self)
ecs/src/lib.rs:243
Methodkey_action
Called whenever a key action is fired whilst the state is active
src/state.rs:506
Methodkey_action
(&mut self, instance: &mut Option<GameInstance>, state: &mut crate::GameState, action: keybinds::KeyAction, mo
src/instance/build.rs:548
Methodkey_action
(&mut self, instance: &mut Option<GameInstance>, state: &mut crate::GameState, action: keybinds::KeyAction, mo
src/instance/base/mod.rs:604
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/system_menu.rs:109
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/stats.rs:490
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/courses.rs:237
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/staff_list.rs:113
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/settings.rs:112
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/staff.rs:455
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/room.rs:217
Methodkey_action
(&mut self, _instance: &mut Option<GameInstance>, _state: &mut crate::GameState, action: keybinds::KeyAction,
src/instance/base/entity_info.rs:375
Methodkey_action_req
(&mut self, req: &mut state::CaptureRequester, instance: &mut Option<GameInstance>, state: &mut crate::GameSta
src/instance/build.rs:245
Methodkey_action_req
(&mut self, req: &mut state::CaptureRequester, instance: &mut Option<GameInstance>, state: &mut crate::GameSta
src/instance/base/staff.rs:584
Methodkey_action_req
(&mut self, req: &mut state::CaptureRequester, instance: &mut Option<GameInstance>, state: &mut crate::GameSta
src/instance/base/edit_room.rs:150
Functionkey_compare
()
server/src/assets/mod.rs:879
Functionkey_hash
()
server/src/assets/mod.rs:911
Functionkey_lazy
()
server/src/assets/mod.rs:898
Functionkey_owned
()
server/src/assets/mod.rs:890
Methodkeyaction_to_dir
(action: keybinds::KeyAction)
src/render/mod.rs:1276
Methodless_equal_f
(a: u8, b: u8)
server/src/choice/instruction.rs:94
Methodless_equal_i
(a: u8, b: u8)
server/src/choice/instruction.rs:90
Methodless_f
(a: u8, b: u8)
server/src/choice/instruction.rs:112
Methodless_i
(a: u8, b: u8)
server/src/choice/instruction.rs:108
Functionlist
(args: &mut (dyn Iterator<Item = fungui::FResult<'a, Value>> + 'a))
src/ui/mod.rs:474
Methodlisten
Opens a listener of the type that listens to the passed address
server/src/network/udp.rs:80
Methodlisten
(log: &Logger, steam: A)
server/src/network/steam.rs:244
Methodlisten
(_log: &Logger, _: A)
server/src/network/local.rs:56
Methodload
(data: &mut Self::LoaderData, assets: &assets::AssetManager, key: assets::ResourceKey<'_>)
src/render/image.rs:106
Methodload
(log: &Logger, assets: &AssetManager, target_atlas: &mut render::GlobalAtlas,
src/render/terrain/window.rs:13
Methodload
Tries to load the configuration from the default location
src/config/mod.rs:113
Methodload
(data: &mut Self::LoaderData, assets: &assets::AssetManager, resource: Self::Key)
server/src/entity/info.rs:39
Methodload
(data: &mut Self::LoaderData, assets: &assets::AssetManager, resource: Self::Key)
server/src/level/object.rs:27
Methodload
(data: &mut Self::LoaderData, assets: &assets::AssetManager, resource: Self::Key)
server/src/level/room.rs:31
Methodload
(data: &mut Self::LoaderData, assets: &assets::AssetManager, resource: Self::Key)
server/src/level/tile.rs:26
Methodload_dir
(assets: &AssetManager, dir: &Path)
server/src/level/room.rs:1176
Methodload_initial_state
Loads the initial state of the level from the packet
server/src/level/mod.rs:1398
Functionload_shader
(asset_manager: &AssetManager, name: &str)
src/render/pipeline.rs:1166
Methodloader_open
Opens the named asset using the specified loader. Loaders can be used to load assets in the background without blocking the main thread or some other
server/src/assets/mod.rs:637
Methodlocation_index
(loc: Location, width: u32)
server/src/level/mod.rs:1658
Methodlocation_index
(loc: Location, width: u32)
server/src/level/virt.rs:80
Functionmain
()
gl33/build.rs:9
Functionmain
()
crash-decode/src/bin/linux.rs:9
Functionmain
()
crash-decode/src/bin/win.rs:31
Functionmain
()
dedicated-server/src/main.rs:25
Functionmain
()
model/src/main.rs:457
Functionmain
()
assets-builder/src/main.rs:10
Functionmain
()
src/main.rs:107
Functionmain
()
server/build.rs:4
Functionmain
()
lua/build.rs:3
Functionmain
()
lua/lua-sys/build.rs:9
Methodmake_tile
( log: &Logger, asset_manager: &assets::AssetManager, target_atlas: &mut super::Global
src/render/terrain/mod.rs:797
Methodmake_timetable_entry
(snapshots: &snapshot::Snapshots, v: SavableCourseEntry)
server/src/saving/mod.rs:1224
Methodmake_timetable_row
(snapshots: &snapshot::Snapshots, v: [SavableCourseEntry; NUM_TIMETABLE_SLOTS])
server/src/saving/mod.rs:1214
Methodmake_wall
( data: &mut Vec<GLVertex>, verts: V, texture: (i32, Rect), base: (f32, f3
src/render/terrain/mod.rs:820
Methodmap_to_animation_set
Converts the JSON'able collection of animations into a `AnimationSet`
server/src/common/mod.rs:35
Methodmark_door
(_: &lua::Lua, p: Ref<RefCell<Placer>>, x: i32, y: i32, dir: Ref<String>)
server/src/level/placement.rs:198
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