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Functions1,781 in github.com/Thinklab-SJTU/Bench2Drive

Method__truediv__
(self, other)
scenario_runner/srunner/tools/openscenario_parser.py:177
Function_approximate_derivatives
( y, x, window_size: int = 5, poly_order: int = 2, deriv_order: int = 1, axis: int = -
tools/efficiency_smoothness_benchmark.py:168
Method_create_behavior
Creates a parallel behavior that runs all of the scenarios part of the route. These subbehaviors have had a trigger condition added s
leaderboard/leaderboard/scenarios/route_scenario.py:377
Method_create_behavior
scenario_runner/srunner/scenarios/freeride.py:44
Method_create_behavior
Spawn the EV behind and wait for it to be close-by. After it has approached, give the ego a certain amount of time to yield to it.
scenario_runner/srunner/scenarios/yield_to_emergency_vehicle.py:110
Method_create_behavior
Leave space in front, as the TM doesn't detect open doors, and change the opposite frequency so that the ego can pass
scenario_runner/srunner/scenarios/vehicle_opens_door.py:149
Method_create_behavior
Order of sequence: - car_visible: spawn car at a visible transform - just_drive: drive until in trigger distance to ego_vehic
scenario_runner/srunner/scenarios/cut_in.py:91
Method_create_behavior
After invoking this scenario, a parked vehicle will wait for the ego to be close-by, merging into its lane, forcing it to break.
scenario_runner/srunner/scenarios/cut_in_with_static_vehicle.py:204
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/left_turn_enter_flow.py:135
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/left_turn_enter_flow.py:192
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/left_turn_enter_flow.py:245
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/background_activity_parametrizer.py:62
Method_create_behavior
Basic behavior do nothing, i.e. Idle
scenario_runner/srunner/scenarios/open_scenario.py:275
Method_create_behavior
Just wait for a while after the ego closes in on the blocker, then remove it.
scenario_runner/srunner/scenarios/blocked_intersection.py:103
Method_create_behavior
Freeze the traffic lights until the ego has exited the junction
scenario_runner/srunner/scenarios/green_traffic_light.py:78
Method_create_behavior
After invoking this scenario, a parked vehicle will wait for the ego to be close-by, merging into its lane, forcing it to break.
scenario_runner/srunner/scenarios/parking_cut_in.py:131
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/highway_cut_in.py:92
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/change_lane.py:111
Method_create_behavior
After invoking this scenario, it will wait for the user controlled vehicle to enter the start region, then make a traffic par
scenario_runner/srunner/scenarios/no_signal_junction_crossing.py:77
Method_create_behavior
Just wait for the ego to exit the junction, for route the BackgroundActivity already does all the job
scenario_runner/srunner/scenarios/no_signal_junction_crossing.py:192
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/sequentially_lane_change.py:38
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/t_junction.py:43
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/vanilla_turn.py:92
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/vanilla_turn.py:144
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/vanilla_turn.py:194
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/vanilla_turn.py:223
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/vanilla_turn.py:273
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/vanilla_turn.py:324
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/vanilla_turn.py:353
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/vanilla_turn.py:381
Method_create_behavior
The scenario defined after is a "control loss vehicle" scenario.
scenario_runner/srunner/scenarios/control_loss.py:115
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/opposite_vehicle_taking_priority.py:155
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/opposite_vehicle_taking_priority.py:202
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/opposite_vehicle_taking_priority.py:269
Method_create_behavior
Creates a parallel behavior that runs all of the scenarios part of the route. These subbehaviors have had a trigger condition added s
scenario_runner/srunner/scenarios/route_scenario.py:258
Method_create_behavior
The adversary vehicle will go to the target place while invading another lane.
scenario_runner/srunner/scenarios/invading_turn.py:139
Method_create_behavior
The behavior tree returned by this method is as follows: The ego vehicle is trying to pass a leading vehicle in the same lane
scenario_runner/srunner/scenarios/maneuver_opposite_direction.py:118
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/signalized_junction_right_turn.py:140
Method_create_behavior
Hero vehicle is turning right in an urban area, at a signalized intersection, while other actor coming straight from the left. The eg
scenario_runner/srunner/scenarios/signalized_junction_right_turn.py:190
Method_create_behavior
Hero vehicle is turning right in an urban area, at a signalized intersection, while other actor coming straight from the left. The eg
scenario_runner/srunner/scenarios/signalized_junction_right_turn.py:234
Method_create_behavior
The scenario defined after is a "other leading vehicle" scenario. After invoking this scenario, the user controlled vehicle has to dr
scenario_runner/srunner/scenarios/other_leading_vehicle.py:91
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/cross_bicycle_flow.py:157
Method_create_behavior
The vehicle has to drive the reach a specific point but an accident is in the middle of the road, blocking its route and forcing it t
scenario_runner/srunner/scenarios/route_obstacles.py:188
Method_create_behavior
The vehicle has to drive the whole predetermined distance. Adapt the opposite flow to let the ego invade the opposite lane.
scenario_runner/srunner/scenarios/route_obstacles.py:246
Method_create_behavior
The vehicle has to drive the whole predetermined distance.
scenario_runner/srunner/scenarios/route_obstacles.py:394
Method_create_behavior
The vehicle has to drive the whole predetermined distance. Adapt the opposite flow to let the ego invade the opposite lane.
scenario_runner/srunner/scenarios/route_obstacles.py:451
Method_create_behavior
Activate the bicycles and wait for the ego to be close-by before changing the side traffic. End condition is based on the ego behind
scenario_runner/srunner/scenarios/route_obstacles.py:591
Method_create_behavior
Activate the bicycles and wait for the ego to be close-by before changing the opposite traffic. End condition is based on the ego beh
scenario_runner/srunner/scenarios/route_obstacles.py:668
Method_create_behavior
(self)
scenario_runner/srunner/scenarios/signalized_junction_left_turn.py:135
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/signalized_junction_left_turn.py:190
Method_create_behavior
Hero vehicle is turning left in an urban area at a signalized intersection, where, a flow of actors coming straight is present.
scenario_runner/srunner/scenarios/signalized_junction_left_turn.py:240
Method_create_behavior
Only behavior here is to wait
scenario_runner/srunner/scenarios/object_crash_vehicle.py:95
Method_create_behavior
After invoking this scenario, cyclist will wait for the user controlled vehicle to enter trigger distance region, the cyclist
scenario_runner/srunner/scenarios/object_crash_vehicle.py:293
Method_create_behavior
After invoking this scenario, cyclist will wait for the user controlled vehicle to enter trigger distance region, the cyclist
scenario_runner/srunner/scenarios/object_crash_vehicle.py:501
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/actor_flow.py:96
Method_create_behavior
Hero vehicle is entering a junction in an urban area, at a signalized intersection, while another actor runs a red lift, forcing the
scenario_runner/srunner/scenarios/actor_flow.py:165
Method_create_behavior
Vehicles run from the start to the end continuously.
scenario_runner/srunner/scenarios/actor_flow.py:267
Method_create_behavior
the ego vehicle mergers into a slow traffic flow from the freeway entrance.
scenario_runner/srunner/scenarios/actor_flow.py:355
Method_create_behavior
the ego vehicle mergers into a slow traffic flow from the freeway entrance.
scenario_runner/srunner/scenarios/actor_flow.py:423
Method_create_behavior
Create an actor flow at the opposite lane which the ego has to cross
scenario_runner/srunner/scenarios/actor_flow.py:567
Method_create_behavior
the ego vehicle mergers into a slow traffic flow from the freeway entrance.
scenario_runner/srunner/scenarios/actor_flow.py:729
Method_create_behavior
Remove the lane that would collide with the construction and add the construction props. Wait until the ego is close to the construct
scenario_runner/srunner/scenarios/construction_crash_vehicle.py:217
Method_create_behavior
Remove the lane that would collide with the construction and add the construction props. Wait until the ego is close to the construct
scenario_runner/srunner/scenarios/construction_crash_vehicle.py:279
Method_create_behavior
Deactivate OutsideRouteLanesTest, then move ego to the parking point, generate blocking vehicles in front of and behind the ego.
scenario_runner/srunner/scenarios/parking_exit.py:184
Method_create_behavior
Uses the Background Activity to force a hard break on the vehicles in front of the actor, then waits for a bit to check if the actor
scenario_runner/srunner/scenarios/hard_break.py:56
Method_create_behavior
After invoking this scenario, cyclist will wait for the user controlled vehicle to enter the in the trigger distance region,
scenario_runner/srunner/scenarios/object_crash_intersection.py:160
Method_create_behavior
scenario_runner/srunner/scenarios/object_crash_intersection.py:368
Method_create_behavior
The scenario defined after is a "follow leading vehicle" scenario. After invoking this scenario, it will wait for the user controlled
scenario_runner/srunner/scenarios/follow_leading_vehicle.py:97
Method_create_behavior
The scenario defined after is a "follow leading vehicle" scenario. After invoking this scenario, it will wait for the user controlled
scenario_runner/srunner/scenarios/follow_leading_vehicle.py:234
Method_create_behavior
After invoking this scenario, cyclist will wait for the user controlled vehicle to enter trigger distance region, the cyclist
scenario_runner/srunner/scenarios/pedestrian_crossing.py:150
Method_create_lights_behavior
Create the street lights behavior
leaderboard/leaderboard/scenarios/route_scenario.py:446
Method_create_lights_behavior
Create the street lights behavior
scenario_runner/srunner/scenarios/route_scenario.py:336
Method_create_metric
Implementation of the metric.
scenario_runner/srunner/metrics/examples/distance_to_lane_center.py:27
Method_create_metric
Implementation of the metric. This is an example to show how to use the recorder, accessed via the log.
scenario_runner/srunner/metrics/examples/distance_between_vehicles.py:28
Method_create_metric
Implementation of the metric. This is an example to show how to use the criteria
scenario_runner/srunner/metrics/examples/criteria_filter.py:26
Method_create_test_criteria
Create the criteria tree. It starts with some route criteria (which are always active), and adds the scenario specific ones, which wi
leaderboard/leaderboard/scenarios/route_scenario.py:409
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/freeride.py:51
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/yield_to_emergency_vehicle.py:161
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/vehicle_opens_door.py:200
Method_create_test_criteria
A list of all test criteria is created, which is later used in the parallel behavior tree.
scenario_runner/srunner/scenarios/cut_in.py:142
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/cut_in_with_static_vehicle.py:258
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/left_turn_enter_flow.py:138
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/background_activity_parametrizer.py:77
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/open_scenario.py:483
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/blocked_intersection.py:136
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/green_traffic_light.py:87
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/parking_cut_in.py:170
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/highway_cut_in.py:130
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/change_lane.py:164
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/no_signal_junction_crossing.py:148
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/no_signal_junction_crossing.py:201
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/sequentially_lane_change.py:47
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/t_junction.py:52
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/vanilla_turn.py:95
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/control_loss.py:162
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/opposite_vehicle_taking_priority.py:158
Method_create_test_criteria
Create the criteria tree. It starts with some route criteria (which are always active), and adds the scenario specific ones, which wi
scenario_runner/srunner/scenarios/route_scenario.py:292
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/invading_turn.py:168
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/maneuver_opposite_direction.py:156
Method_create_test_criteria
A list of all test criteria will be created that is later used in parallel behavior tree.
scenario_runner/srunner/scenarios/signalized_junction_right_turn.py:143
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