| 115 | } |
| 116 | |
| 117 | void SetCSShader(ID3D11DeviceContext* context, ID3D11ComputeShader* shader) |
| 118 | { |
| 119 | context->CSSetShader(shader, nullptr, 0); |
| 120 | } |
| 121 | |
| 122 | void SetCSConstants(ID3D11DeviceContext* context, ID3D11Buffer* constantBuffer, uint32 slot) |
| 123 | { |