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hub / github.com/TheRealMJP/DeferredTexturing / ToSIMD

Method ToSIMD

SampleFramework12/v1.00/SF12_Math.h:454–457  ·  view source on GitHub ↗

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452 }
453
454 DirectX::XMVECTOR ToSIMD() const
455 {
456 return DirectX::PackedVector::XMLoadUByteN4(reinterpret_cast<const DirectX::PackedVector::XMUBYTEN4*>(this));
457 }
458
459 Float4 ToFloat4() const
460 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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