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hub / github.com/TheRealMJP/DeferredTexturing / ToSIMD

Method ToSIMD

SampleFramework12/v1.00/SF12_Math.h:411–414  ·  view source on GitHub ↗

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409 }
410
411 DirectX::XMVECTOR ToSIMD() const
412 {
413 return DirectX::PackedVector::XMLoadHalf4(reinterpret_cast<const DirectX::PackedVector::XMHALF4*>(this));
414 }
415
416 Float3 ToFloat3() const
417 {

Callers

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Calls

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