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github.com/TheRealMJP/DeferredTexturing
/ operator*
Method
operator*
SampleFramework12/v1.00/SF12_Math.cpp:86–92 ·
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Source
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84
}
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Float2 Float2::operator*(const Float2& other) const
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{
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Float2 result;
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result.x = x * other.x;
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result.y = y * other.y;
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return result;
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}
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Float2& Float2::operator*=(float s)
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{
Callers
nothing calls this directly
Calls
3
Float3x3
Class · 0.85
Float4x4
Class · 0.85
ToSIMD
Method · 0.45
Tested by
no test coverage detected