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github.com/TheRealMJP/DeferredTexturing
/ To3D
Method
To3D
SampleFramework12/v1.00/SF12_Math.cpp:637–640 ·
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Source
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635
}
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637
Float3 Float4::To3D() const
638
{
639
return Float3(x, y, z);
640
}
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Float2 Float4::To2D() const
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{
Callers
1
ProjectCubemapToSH
Function · 0.80
Calls
1
Float3
Class · 0.85
Tested by
no test coverage detected