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github.com/TheRealMJP/DeferredTexturing
/ Dot
Method
Dot
SampleFramework12/v1.00/SF12_Math.cpp:402–405 ·
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400
}
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float Float3::Dot(const Float3& a, const Float3& b)
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{
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return XMVectorGetX(XMVector3Dot(a.ToSIMD(), b.ToSIMD()));
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}
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Float3 Float3::Cross(const Float3& a, const Float3& b)
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{
Callers
nothing calls this directly
Calls
1
ToSIMD
Method · 0.45
Tested by
no test coverage detected