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hub / github.com/TheRealMJP/DeferredTexturing / Right

Method Right

SampleFramework12/v1.00/Graphics/Camera.cpp:60–63  ·  view source on GitHub ↗

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58}
59
60Float3 Camera::Right() const
61{
62 return world.Right();
63}
64
65Float3 Camera::Left() const
66{

Callers 1

PrepareShadowCascadesFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected