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hub / github.com/TheRealMJP/DeferredTexturing / Left

Method Left

SampleFramework12/v1.00/Graphics/Camera.cpp:65–68  ·  view source on GitHub ↗

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63}
64
65Float3 Camera::Left() const
66{
67 return world.Left();
68}
69
70void Camera::SetLookAt(const Float3 &eye, const Float3 &lookAt, const Float3 &up)
71{

Callers

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Calls

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