| 57 | } |
| 58 | |
| 59 | TempRenderTarget* PostProcessor::Bloom(ID3D12GraphicsCommandList* cmdList, const RenderTexture& input) |
| 60 | { |
| 61 | PIXMarker marker(cmdList, "Bloom"); |
| 62 | |
| 63 | const uint64 bloomWidth = input.Texture.Width / 2; |
| 64 | const uint64 bloomHeight = input.Texture.Height / 2; |
| 65 | |
| 66 | TempRenderTarget* downscale1 = helper.GetTempRenderTarget(bloomWidth, bloomHeight, DXGI_FORMAT_R16G16B16A16_FLOAT); |
| 67 | downscale1->RT.MakeWritable(cmdList); |
| 68 | |
| 69 | helper.PostProcess(bloom, "Bloom Initial Pass", input, downscale1); |
| 70 | |
| 71 | TempRenderTarget* blurTemp = helper.GetTempRenderTarget(bloomWidth, bloomHeight, DXGI_FORMAT_R16G16B16A16_FLOAT); |
| 72 | downscale1->RT.MakeReadable(cmdList); |
| 73 | |
| 74 | // Blur it |
| 75 | for(uint64 i = 0; i < 2; ++i) |
| 76 | { |
| 77 | blurTemp->RT.MakeWritable(cmdList); |
| 78 | |
| 79 | helper.PostProcess(blurH, "Horizontal Bloom Blur", downscale1, blurTemp); |
| 80 | |
| 81 | blurTemp->RT.MakeReadable(cmdList); |
| 82 | downscale1->RT.MakeWritable(cmdList); |
| 83 | |
| 84 | helper.PostProcess(blurV, "Vertical Bloom Blur", blurTemp, downscale1); |
| 85 | |
| 86 | downscale1->RT.MakeReadable(cmdList); |
| 87 | } |
| 88 | |
| 89 | blurTemp->InUse = false; |
| 90 | |
| 91 | return downscale1; |
| 92 | } |
nothing calls this directly
no test coverage detected