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github.com/TheRealMJP/DeferredTexturing
/ ZSortComparer
Method
ZSortComparer
BindlessDeferred/MeshRenderer.cpp:44–44 ·
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Source
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42
{
43
const Array<float>& MeshDepths;
44
ZSortComparer(const Array<float>& meshDepths) : MeshDepths(meshDepths) { }
45
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bool operator()(uint32 a, uint32 b)
47
{
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