| 72 | } |
| 73 | |
| 74 | BindlessDeferred::BindlessDeferred() : App(L"Bindless Deferred Texturing") |
| 75 | { |
| 76 | minFeatureLevel = D3D_FEATURE_LEVEL_12_0; |
| 77 | globalHelpText = "Bindless Deferred Texturing\n\n" |
| 78 | "Controls:\n\n" |
| 79 | "Use W/S/A/D/Q/E to move the camera, and hold right-click while dragging the mouse to rotate."; |
| 80 | } |
| 81 | |
| 82 | void BindlessDeferred::BeforeReset() |
| 83 | { |
nothing calls this directly
no outgoing calls
no test coverage detected