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hub / github.com/TheRealMJP/DeferredTexturing / RadToDeg

Function RadToDeg

SampleFramework12/v1.00/SF12_Math.h:634–637  ·  view source on GitHub ↗

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632}
633
634inline float RadToDeg(float rad)
635{
636 return rad * (1.0f / 3.14159265359f) * 180.0f;
637}
638
639// sRGB -> linear conversion
640inline Float3 SRGBToLinear(Float3 color)

Callers 1

UpdateMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected