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github.com/TheRealMJP/DeferredTexturing
/ operator*
Function
operator*
SampleFramework12/v1.00/SF12_Math.cpp:377–380 ·
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Source
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375
}
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Float3 operator*(float a, const Float3& b)
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{
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return Float3(a * b.x, a * b.y, a * b.z);
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}
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XMVECTOR Float3::ToSIMD() const
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{
Callers
nothing calls this directly
Calls
1
Float3
Class · 0.85
Tested by
no test coverage detected