| 155 | } |
| 156 | |
| 157 | void DescriptorHeap::EndFrame() |
| 158 | { |
| 159 | Assert_(Heaps[0] != nullptr); |
| 160 | TemporaryAllocated = 0; |
| 161 | HeapIndex = (HeapIndex + 1) % NumHeaps; |
| 162 | } |
| 163 | |
| 164 | D3D12_CPU_DESCRIPTOR_HANDLE DescriptorHeap::CPUHandleFromIndex(uint32 descriptorIdx) const |
| 165 | { |
nothing calls this directly
no outgoing calls
no test coverage detected