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Functions2,589 in github.com/TheRealMJP/DXRPathTracer

MethodHasVertexColors
Check whether the anim mesh overrides a particular * set of vertex colors on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_COLOR_
Externals/Assimp-4.1.0/include/assimp/mesh.h:441
MethodHasVertexColors
Check whether the mesh contains a vertex color set \param pIndex Index of the vertex color set
Externals/Assimp-4.1.0/include/assimp/mesh.h:728
MethodHash
SampleFramework12/v1.02/MurmurHash.h:22
MethodHeight
SampleFramework12/v1.02/Graphics/GraphicsTypes.h:430
MethodHeight
SampleFramework12/v1.02/Graphics/GraphicsTypes.h:468
MethodHeight
SampleFramework12/v1.02/Graphics/GraphicsTypes.h:511
MethodHeight
SampleFramework12/v1.02/Graphics/PostProcessHelper.h:26
MethodHelpTextAttribute
(string helpText)
SampleFramework12/v1.02/SettingsCompilerAttributes/Attributes.cs:127
MethodIBView
SampleFramework12/v1.02/Graphics/GraphicsTypes.cpp:774
FunctionIMGUI_CDECL ChildWindowComparer
FIXME: Add a more explicit sort order in the window structure.
SampleFramework12/v1.02/ImGui/imgui.cpp:3329
MethodIOStream
----------------------------------------------------------------------------------
Externals/Assimp-4.1.0/include/assimp/IOStream.hpp:127
MethodITaskSet
SampleFramework12/v1.02/EnkiTS/TaskScheduler.h:47
MethodIdentity
SampleFramework12/v1.02/SF12_Math.cpp:738
FunctionImCeil
we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype)
SampleFramework12/v1.02/ImGui/imgui_internal.h:188
MethodImColor
SampleFramework12/v1.02/ImGui/imgui.h:1521
MethodImDrawCmd
SampleFramework12/v1.02/ImGui/imgui.h:1584
MethodImDrawData
Functions
SampleFramework12/v1.02/ImGui/imgui.h:1744
MethodImDrawList
If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use I
SampleFramework12/v1.02/ImGui/imgui.h:1663
MethodImDrawListSharedData
SampleFramework12/v1.02/ImGui/imgui_draw.cpp:327
FunctionImFloorStd
SampleFramework12/v1.02/ImGui/imgui_internal.h:187
MethodImFont
SampleFramework12/v1.02/ImGui/imgui_draw.cpp:2269
MethodImFontAtlas
SampleFramework12/v1.02/ImGui/imgui_draw.cpp:1393
MethodImFontConfig
SampleFramework12/v1.02/ImGui/imgui_draw.cpp:1318
MethodImGuiColumnData
SampleFramework12/v1.02/ImGui/imgui_internal.h:523
MethodImGuiColumnsSet
SampleFramework12/v1.02/ImGui/imgui_internal.h:540
MethodImGuiContext
SampleFramework12/v1.02/ImGui/imgui_internal.h:791
MethodImGuiIO
SampleFramework12/v1.02/ImGui/imgui.cpp:1041
MethodImGuiInputTextCallbackData
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2976
FunctionImGuiInputTextState
SampleFramework12/v1.02/ImGui/imgui_internal.h:471
MethodImGuiItemHoveredDataBackup
SampleFramework12/v1.02/ImGui/imgui_internal.h:1096
MethodImGuiListClipper
items_count: Use -1 to ignore (you can call Begin later). Use INT_MAX if you don't know how many items you have (in which case the cursor won't be ad
SampleFramework12/v1.02/ImGui/imgui.h:1556
MethodImGuiMenuColumns
Helpers for internal use
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:5384
MethodImGuiNavMoveResult
SampleFramework12/v1.02/ImGui/imgui_internal.h:591
MethodImGuiNextWindowData
SampleFramework12/v1.02/ImGui/imgui_internal.h:616
MethodImGuiOnceUponAFrame
SampleFramework12/v1.02/ImGui/imgui.h:1320
MethodImGuiPayload
SampleFramework12/v1.02/ImGui/imgui.h:1487
MethodImGuiPlotArrayGetterData
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:5302
MethodImGuiSettingsHandler
SampleFramework12/v1.02/ImGui/imgui_internal.h:501
MethodImGuiStyle
SampleFramework12/v1.02/ImGui/imgui.cpp:980
MethodImGuiStyleMod
SampleFramework12/v1.02/ImGui/imgui_internal.h:417
MethodImGuiTextBuffer
SampleFramework12/v1.02/ImGui/imgui.h:1363
MethodImGuiTextFilter
Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
SampleFramework12/v1.02/ImGui/imgui.cpp:1843
MethodImGuiWindow
ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
SampleFramework12/v1.02/ImGui/imgui.cpp:2300
MethodImGuiWindowSettings
SampleFramework12/v1.02/ImGui/imgui_internal.h:489
FunctionImGuiWindowTempData
SampleFramework12/v1.02/ImGui/imgui_internal.h:956
FunctionImLinearSweep
SampleFramework12/v1.02/ImGui/imgui_internal.h:211
FunctionImStricmp
SampleFramework12/v1.02/ImGui/imgui.cpp:1173
FunctionImStrnicmp
SampleFramework12/v1.02/ImGui/imgui.cpp:1180
MethodImVec1
SampleFramework12/v1.02/ImGui/imgui_internal.h:222
MethodImVec2
SampleFramework12/v1.02/ImGui/imgui.h:137
MethodImVec4
SampleFramework12/v1.02/ImGui/imgui.h:149
MethodImVector
SampleFramework12/v1.02/ImGui/imgui.h:1255
MethodImage
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:804
MethodImageButton
frame_padding < 0: uses FramePadding from style (default) frame_padding = 0: no framing frame_padding > 0: set framing size The color used are the but
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:832
FunctionImeSetInputScreenPosFn_DefaultImpl
SampleFramework12/v1.02/ImGui/imgui.cpp:8739
MethodIndent
SampleFramework12/v1.02/ImGui/imgui.cpp:6195
MethodIndexBufferFormat
SampleFramework12/v1.02/Graphics/Model.h:190
MethodIndexBufferFormat
SampleFramework12/v1.02/Graphics/Model.h:305
MethodIndexBufferType
SampleFramework12/v1.02/Graphics/Model.h:189
MethodIndexBufferType
SampleFramework12/v1.02/Graphics/Model.h:304
MethodIndexFromHandle
SampleFramework12/v1.02/Graphics/GraphicsTypes.cpp:195
MethodIndexSize
SampleFramework12/v1.02/Graphics/Model.h:191
MethodIndexSize
SampleFramework12/v1.02/Graphics/Model.h:306
MethodIndices
SampleFramework12/v1.02/Graphics/Model.h:194
MethodIndices
SampleFramework12/v1.02/Graphics/Model.h:295
MethodIndices32
SampleFramework12/v1.02/Graphics/Model.h:195
MethodIndices32
SampleFramework12/v1.02/Graphics/Model.h:296
MethodInit
SampleFramework12/v1.02/Containers.h:182
MethodInit
SampleFramework12/v1.02/Containers.h:375
MethodInit
SampleFramework12/v1.02/Graphics/Spectrum.h:296
MethodInit
SampleFramework12/v1.02/Graphics/Textures.h:45
MethodInit
SampleFramework12/v1.02/Graphics/DXRHelper.cpp:20
MethodInitRayTracing
DXRPathTracer/DXRPathTracer.cpp:646
FunctionInitialize
SampleFramework12/v1.02/Graphics/ShadowHelper.cpp:90
MethodInitialize
DXRPathTracer/PostProcessor.cpp:17
MethodInitialize
SampleFramework12/v1.02/Settings.h:289
MethodInitialize
SampleFramework12/v1.02/Graphics/Profiler.cpp:45
MethodInitialize
SampleFramework12/v1.02/Graphics/SwapChain.cpp:61
MethodInitialize
SampleFramework12/v1.02/Graphics/SpriteRenderer.cpp:38
MethodInitialize
SampleFramework12/v1.02/Graphics/SpriteFont.cpp:32
MethodInitialize
SampleFramework12/v1.02/Graphics/GraphicsTypes.cpp:230
MethodInitialize
SampleFramework12/v1.02/Graphics/Skybox.cpp:293
MethodInitialize
SampleFramework12/v1.02/ImGui/imgui.cpp:3254
MethodInitializeComponent
<summary> Required method for Designer support - do not modify the contents of this method with the code editor. </summary>
SampleFramework12/v1.02/Tools/Packager/MainFrm.Designer.cs:29
MethodInitializeScene
DXRPathTracer/DXRPathTracer.cpp:589
MethodInitializeWithUserThreads
SampleFramework12/v1.02/EnkiTS/TaskScheduler.cpp:508
MethodInitialize_Internal
SampleFramework12/v1.02/App.cpp:177
MethodInitialized
SampleFramework12/v1.02/Graphics/GraphicsTypes.h:115
MethodInputDouble
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2784
MethodInputElementTypeString
SampleFramework12/v1.02/Graphics/Model.cpp:388
MethodInputElementTypes
SampleFramework12/v1.02/Graphics/Model.cpp:692
MethodInputElements
SampleFramework12/v1.02/Graphics/Model.cpp:687
MethodInputFloat
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2706
MethodInputFloat2
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2712
MethodInputFloat3
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2717
MethodInputFloat4
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2722
MethodInputInt
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2762
MethodInputInt2
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2769
MethodInputInt3
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2774
MethodInputInt4
SampleFramework12/v1.02/ImGui/imgui_widgets.cpp:2779
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