| 961 | } |
| 962 | |
| 963 | void Model::CreateFromMeshData(ID3D11Device* device, const wchar* fileName, bool forceSRGB) |
| 964 | { |
| 965 | FileReadSerializer serializer(fileName); |
| 966 | Serialize(serializer, device, forceSRGB); |
| 967 | } |
| 968 | |
| 969 | void Model::GenerateBoxScene(ID3D11Device* device, const Float3& dimensions, const Float3& position, |
| 970 | const Quaternion& orientation, const wchar* colorMap, |